Hello there, I'm HobbesED. You can find ALL of my shared Creations, Conversions and Stories HERE. Some are NSFW (Not Safe For Work) which means simply they may have Sim nudity (gasp!) or adult themes and language in them.
I've been doing Sims things since the beginning of The Sims series.
Sims 1: I ordered The Sims 1 when it first came out, bought most of the expansion packs for it, got into designing/converting clothes for the various meshes and simply loved the game. I remember when I hit 100 days played of the Newbie family and suddenly I got pop-up messages congratulating me for playing so long. I made up my own stories with other families after that and fell in love with the game at that point.
Sims 2: My love for The Sims really took off with the Sims 2. It was better than Sims 1 in so many ways - a real leap forward! I bought every expansion pack up until Apartment Life (which I felt had no real benefit to me since I wasn't interested in Apartments). Eventually I bought AL and then got the Ultimate Collection when EA gave it away. I wrote stories. I converted clothing. I entered contests. I had multiple neighborhoods with dozens of families I enjoyed playing.
Sims 3: I had high hopes for Sims 3, thinking it might be as good an upgrade to Sims 2 as Sims 2 was to Sims 1. I was severely disappointed as Sims 3 ran poorly, crashed continually, had the ugly "pudding people" and scrapped playing it before the first EP came out and returned back to Sims 2. I tried again some years later, updating the Sims 3 base game and trying again. It hadn't improved performance or stability at all. TS3 turned out to be a total and complete disaster, at least as far as I was concerned.
Sims 4: I gave EA another chance with Sims 4. I got in on the early release. Pre-ordered the game and played the heck out of it for 3 months. But then after I'd done everything, it grew stale. I tolerated the "Play-Doh people" but their ADHD over their surroundings got to me. And there seemed to be no real reward to accomplishing the same things over and over. No big reward for completing a collection which would make each family want to accomplish it. Whims were too transitory, and while traits sounded good to make Sims more individualistic, it soon became obvious to me that they were barely skin deep. Regardless of their supposed traits, most Sims ended up feeling the same. And EA made the clothing creation process extremely complicated and time consuming with no BodyShop like piece that allowed for making and viewing quick changes. What took seconds to update in Sims 2, took minutes in Sims 4. After several enjoyable months, I punted Sims 4 and returned once again to Sims 2.
Personally, I've been active on a number of Sims 2 sites over the years - InSimAdult being the primary. At least before Kathy and Eric sold it (and Insimenator) to Walt and Pescado brought about the great InSim Revolution. Some of my creations and stories survived and are still there. I bounced around after that, trying to find a home and eventually ended up at Back Alley Sims before it was closed by the site owner. Both it and InSimAdult were considered "adult" sites but it's not like everything was X (or even R) rated. We simply didn't have to worry about showing Sims' "naughty bits" (Sims are just cartoons after all) and we could discuss topics which would not have been appropriate for younger players.
One thing in common at both of those sites that I really enjoyed and which has kept my love of Sims 2 alive, was the creation of Sims2 Body Shapes. All Hail Warlokk! With Body Shapes, not all male Sims needed to have the same build and, of course, not all female Sims as well. I currently have close to 50 different body shapes in my game although around 20 are about all I use a lot.
One of the main things I do in Sims 2 still to this day, is I find good clothing textures from defunct sites or creators with generous sharing policies and use their clothing textures, whether they are for the default sizes or others, and convert them to additional body shapes. Sometimes that is super easy, depending on the meshes and sometimes it can be a royal pain to re-arrange all the pieces and parts to make them work.
I'm also a big fan of clothing meshes with the fat and pregnant morphs. My game is constantly phasing out clothing and meshes which don't contain morphs whenever possible.
I've converted more than 1000 clothing items between shapes and meshes over the more than 15 years I've been playing Sims 2. Most of them are for personal use due to creators' policies or laziness on my part to research and document where the textures originally came from. But you can find the ones I've chosen to share at all the sites I've posted at in the link at the start of this introduction.
I'll likely be posting a few clothing conversions here for various Body Shapes that I use from time to time.
Thank you for joining me here.
HobbesED
I've been doing Sims things since the beginning of The Sims series.
Sims 1: I ordered The Sims 1 when it first came out, bought most of the expansion packs for it, got into designing/converting clothes for the various meshes and simply loved the game. I remember when I hit 100 days played of the Newbie family and suddenly I got pop-up messages congratulating me for playing so long. I made up my own stories with other families after that and fell in love with the game at that point.
Sims 2: My love for The Sims really took off with the Sims 2. It was better than Sims 1 in so many ways - a real leap forward! I bought every expansion pack up until Apartment Life (which I felt had no real benefit to me since I wasn't interested in Apartments). Eventually I bought AL and then got the Ultimate Collection when EA gave it away. I wrote stories. I converted clothing. I entered contests. I had multiple neighborhoods with dozens of families I enjoyed playing.
Sims 3: I had high hopes for Sims 3, thinking it might be as good an upgrade to Sims 2 as Sims 2 was to Sims 1. I was severely disappointed as Sims 3 ran poorly, crashed continually, had the ugly "pudding people" and scrapped playing it before the first EP came out and returned back to Sims 2. I tried again some years later, updating the Sims 3 base game and trying again. It hadn't improved performance or stability at all. TS3 turned out to be a total and complete disaster, at least as far as I was concerned.
Sims 4: I gave EA another chance with Sims 4. I got in on the early release. Pre-ordered the game and played the heck out of it for 3 months. But then after I'd done everything, it grew stale. I tolerated the "Play-Doh people" but their ADHD over their surroundings got to me. And there seemed to be no real reward to accomplishing the same things over and over. No big reward for completing a collection which would make each family want to accomplish it. Whims were too transitory, and while traits sounded good to make Sims more individualistic, it soon became obvious to me that they were barely skin deep. Regardless of their supposed traits, most Sims ended up feeling the same. And EA made the clothing creation process extremely complicated and time consuming with no BodyShop like piece that allowed for making and viewing quick changes. What took seconds to update in Sims 2, took minutes in Sims 4. After several enjoyable months, I punted Sims 4 and returned once again to Sims 2.
Personally, I've been active on a number of Sims 2 sites over the years - InSimAdult being the primary. At least before Kathy and Eric sold it (and Insimenator) to Walt and Pescado brought about the great InSim Revolution. Some of my creations and stories survived and are still there. I bounced around after that, trying to find a home and eventually ended up at Back Alley Sims before it was closed by the site owner. Both it and InSimAdult were considered "adult" sites but it's not like everything was X (or even R) rated. We simply didn't have to worry about showing Sims' "naughty bits" (Sims are just cartoons after all) and we could discuss topics which would not have been appropriate for younger players.
One thing in common at both of those sites that I really enjoyed and which has kept my love of Sims 2 alive, was the creation of Sims2 Body Shapes. All Hail Warlokk! With Body Shapes, not all male Sims needed to have the same build and, of course, not all female Sims as well. I currently have close to 50 different body shapes in my game although around 20 are about all I use a lot.
One of the main things I do in Sims 2 still to this day, is I find good clothing textures from defunct sites or creators with generous sharing policies and use their clothing textures, whether they are for the default sizes or others, and convert them to additional body shapes. Sometimes that is super easy, depending on the meshes and sometimes it can be a royal pain to re-arrange all the pieces and parts to make them work.
I'm also a big fan of clothing meshes with the fat and pregnant morphs. My game is constantly phasing out clothing and meshes which don't contain morphs whenever possible.
I've converted more than 1000 clothing items between shapes and meshes over the more than 15 years I've been playing Sims 2. Most of them are for personal use due to creators' policies or laziness on my part to research and document where the textures originally came from. But you can find the ones I've chosen to share at all the sites I've posted at in the link at the start of this introduction.
I'll likely be posting a few clothing conversions here for various Body Shapes that I use from time to time.
Thank you for joining me here.
HobbesED
Re: Slim Body Builder
Date: 2020-11-29 06:03 pm (UTC)